Indus, a made-in-India battle royale game that launched first on mobile devices, has future plans for expansion to consoles and PCs
Powered by the Indus Engine, SuperGaming's proprietary tech stack, Indus runs at over 40 fps on 2022 low-end Android devices with 4 GB of RAM
This comes at a time when the Indian gaming industry reached 568 Mn gamers in FY23, with 25% of them being paying users, as per Lumikai’s report
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Pune-based gaming studio SuperGaming has rolled out the beta version of its Indian-made battle royale game, Indus, on Google Play for Android users.
Indus has future plans for expansion to consoles and PCs. The game features an Indian-inspired map design, characters, and a unique twist with the introduction of Cosmium.
Roby John, CEO and cofounder of SuperGaming said that the pre-registrations surpassed 8.5 Mn.
John added, “We thank all our playtest players, esports pros, and content creators for playing their part in building India’s gaming revolution with us, now it’s India’s and the world’s turn to play Indus.”
Players can explore the Virlok map with the Indus Battle Royale Beta, offering a comprehensive gaming experience and innovative features refined through Indus Community Playtests and the Esports Invitational.
Powered by the Indus Engine, SuperGaming’s proprietary tech stack, Indus runs at over 40 fps on 2022 low-end Android devices with 4 GB of RAM.
The game achieves 60 fps on 2023 Android flagships with maximum visual details. This accessibility, with a playable experience on smartphones, comes at a price around Rs. 8,000 (approximately $100).
Sujeet Kumar, technical director at SuperGaming, said that the focus is on mobile players, treating them as first-class citizens and optimising the game for a seamless experience using the custom-built Indus engine.
Indus is expected to run on most smartphones purchased from 2020 onwards, with visual fidelity subject to individual hardware and custom graphics settings.
SuperGaming, a leading gaming company in India, founded by John, Sanket Nadhani, Christelle D’cruz, Sreejit J, and Navneet Waraich, has a portfolio, including games such as MaskGun, Silly Royale, and Tower Conquest.
The company has invested in building its gaming platform, SuperPlatform, hosting real-time multiplayer games, including the official PAC-MAN game. With 150 employees, SuperGaming is headquartered in Pune and Singapore.
This comes at a time when the Indian gaming industry reached 568 Mn gamers in FY23, with 25% of them being paying users, as per Lumikai’s report. The number of gamers in India increased by 12% compared to the previous year, and the number of paying users experienced even stronger growth at 17%, the report added. These statistics indicate that the Indian gaming landscape is maturing and evolving beyond the realm of casual games.
SuperGaming has raised a total of $6.8 Mn in funding over 3 rounds, as per Crunchbase stats. Their latest funding was raised on March 16, 2023, from a Venture Series Unknown round.
SuperGaming is backed by investors including Bandai Namco, Akatsuki Entertainment Technology Fund, Skycatcher, BAce Capital, and Dream Incubator, which unveiled Indus in January 2022.
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