If there’s one word that technology is synonymous to, it’s ‘disruption’. For so long, education has been governed by traditional pedagogical techniques. With increasing integration of technology, things are changing in this domain though.
Disruptions in the education technology sector are now the next logical step. Advanced learning methodologies are being applied for students, while simultaneously eliminating bottlenecks faced by educators.
Here are the catalysts that will change the education domain in 2018.
The smartphone has been the strongest disruptor in the field of technology. With increased internet connectivity across India, mobile learning is already the next big trend in education. It is empowering students to embrace technology despite their geographical and socio-economic boundaries. By giving students good quality learning materials, it is also eliminating disparities in the quality of students’ education.
In this way, mobile learning enhances the learning curve of students. It generates large amounts of data which educators can analyse, after which they can personalise the content they offer students.
Cloud-Based Technology In Education
To create a successful digital learning experience, IT capabilities and enterprise infrastructure needs to be improved. The real challenge though lies in scalability.
Cloud-based technology creates a centralized repository of knowledge for students and teachers, which was previously limited to classrooms. It grants them the flexibility to interact and share data with each other; anytime, anywhere.
Cloud-based technology thus helps educators increase their reach without bearing the burden of expenditure. This also reduces the end-cost for consumers, while adding considerable value to their education.
Big Data, Machine Learning, And Artificial Intelligence
Big data helps to deeply analyse the usage and performance of students. By using machine learning and artificial intelligence together with big data, educators can create an adaptive platform that personalizes learning for students. By studying data sets, algorithms create behaviour models. Based on these behaviour models, they understand students’ strengths and weaknesses and predict their unique learning curve.
They can then create a personalized training path that meets the precise needs of each student. This lets students learn at a pace conducive to their own growth and keeps them motivated.
Gamification is known to deliver superb results across applications and industries. It gives people a goal-based approach to their day-to-day tasks; in the form of games. It uses animations and interactive media to achieve this. In education, each learning task is converted into smaller stage-like segments, which offer rewards or incentives upon successful completion. Since gaming tendencies are well-received by students since childhood, they respond to this approach much better; even in academic learning.
Compared to the traditional classroom learning setup, gamification also decreases fatigue and increases their overall output considerably.Augmented and Virtual Reality
Augmented And Virtual Reality
Manifestations of Augmented Reality (AR) and the market deployment of Virtual Reality (VR) are now ubiquitous across the globe. The education technology sector is also leveraging them to offer an enhanced and evolved learning experience for students.
Compared to the traditional setup, AR and VR offer a more experiential learning experience to students. This experience registers much better in their minds, enhancing their retention and increasing their engagement.
The increasing use of state-of-the-art technologies in both AR and VR is instrumental to evolve learning and increase the true academic potential of students.
The edtech sector is proving itself to be very capable as an auxiliary support to classroom learning for students and an independent learning avenue for others. As technology increases its footprint in the market, the ed-tech sector will give us a glimpse of the ultra-modern education system of the future.